![]() ![]() I have mixed feelings about the handling of the main quest itself, but the character quests are really enjoyable. The first chunk of chapters I was ambivalent about, but after taking care of and then proceeding to the portion of the main story I was hooked. There were forks everywhere and by my second playthrough I was tired of getting lost because I couldn't remember any of the landmarks.The soundtrack is hands-down my favorite in the entire series - the full orchestration is wonderfully handled by Go Shiina and it's a great case of quality over quantity in that there aren't as many tracks on the soundtrack as we're used to for more recent games, but each one on there is a masterpiece.The story. Legendia is, to date, the only game I've taken it upon myself to buy a guidebook for. Graces' around-step system worked beautifully for me though - perhaps the most fun I've had in battles the entire franchise.The dungeon design, while I feel sometimes could be visually interesting (Mirage Palace, Wings of Revealing Light), was for the most part pretty horrible. ![]() In fact, I end up not liking the free-run battle systems of the more recent games very much as it I feel that the combat speed ends up being slowed down too much. Setting-wise, I'd also say it's pretty damn original, and some interesting design choices like having only one town, the whole game taking place on a boat, replacing the N-E-S-W compass with the nautical 12-3-6-9 o'clock give the game a really distinct and fun character. Battle-wise, it's pretty much the same as Eternia, but minus the summons and plus a time-stopping Overlimit thing. I'd say that it placed better than most of these in terms of characters and music. Yeah, since then I've played Abyss, Eternia, Xillia, (and very little of Symphonia and Phantasia, but I won't comment on those). Several of the characters are endearing and I was genuinely interested in what happened to them (which is why I looked past the admittedly clunky battle system).I think it's still one of my favorite installments in the series and I seriously wish they'd use Go Shiina for other games too.Yay, fellow Legendia flair!. The random Oresoren and Bantam Bouncers songs caught me completely off-guard, but I found myself loving the absurdity of it. The story for Legendia was a really interesting concept to me too and it has some of my favorite dialogue in the series. Amazing soundtrack, one of the absolute best in the series.It isn't technically a main Tales game due to it not having a true Tales team. I think I got past the first boss, but it felt like such a struggle I quit there.Anyone got anything positive to say about this game, because I feel like it usually is ignored and not mentioned when we talk about the games. It felt really clunky and hard to control and I think I was really awful at it. I at least was not a fan of the graphics or the battle system. When I got the chance to play, the game wasn't what I expected. ![]() As a Tales player, I've played Symphonia, Abyss, and Versperia in that order over a long stretch of time as well as watched complete walkthroughs of Graces F and Xilia in English as soon as they were released.I can remember sometime between Symphonia and Abyss that I found Tales of Legendia in my game rental store and being excited to play it since Symphonia was such an amazing game. Hi guys, I'm just curious about the Tales subreddit's opinion on Legendia. ![]()
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